Product Description
Step Scanning Capability Version 3 Bundle
for Windows XP or newer
Bundle Contents:
Learning Two Switch Step Scanning
- This is a software program designed to teach the single switch user the concept of two switch step scanning.
- It is designed for single switch cause & effect users that are ready to move to the next level.
- The program is comprised of 21 activities grouped into 7 lessons.
Scan & Paint
- This is a lively software program designed for students with a cognitive age level of approximately 1 year and up.
- It introduces many different concepts while the student enjoys coloring pictures.
- Over 60 simple pictures and includes categories such as animals, food, holidays and color matching pictures.
- There are also instrcutions on how to add your own pictures.
Wheel of Sounds
- This is a switch-activated game that plays an object's sound when the object is selected by the spinner.
- The spinner is activated by either step scanning, timed scanning, a single switch press, a mouse or touch-screen.
- Once the picture is selected and the sound is played, a new picture will take its place.
- Optionally add your own pictures and sounds.
- Can also optionally be used as a matching activity.
- Over 90 Pictures and Sounds.
Cause & Effect Amusement Park
- This programs is made up of 16 lively activities with an amusement park theme.
- The activities are errorless and no prior knowledge or understanding of any of the activities are needed.
- Animation for a segment is intitated by a single switch, touch screen or step scanning with 2 switches.
Match It
- This is a colorful, 3D simulated matching program.
- It is made up of 20 different matching activities covering shapes, colors, objects, animals, food, letters and numbers.
- Each matching activity has 3 objects to be matched.
- When the moving object is over the area where it belongs, the user should press the switch.
- If the user presses correctly, the object will move down to its match and stay there while a voice cheerfully says that it is correct.
Virtual Motor Skills
- This is a software program designed to give the user with limited motor skills the virtual experience of performing tasks by picking up, putting down, and moving objects around using 1 or 2 switches, a mouse click, or the computer keyboard.
- In many of the activities, the user controls a life-like hand to complete tasks such as picking up colored pegs and placing them in their matching colored slots.
In Sequence - Daily Living Skills
- Focuses on the cognitive skill of arranging pictures in a chronological sequence.
- Daily living skills are explored, such as getting in a car and putting on a seatbelt, eating a banana, putting on a bandaid, brushing your teeth, etc.
- The student can use switches, a mouse, or touch window to accomplish this.
- The program not only comes with many sequencing tasks but also allows you to add your own.
- The number of steps for a task can range from as little as 2 to a maximum of 10.
- Program settings are saved individually for each student.
In Sequence - Illustrated Stories
- Focuses on the cognitive skill of arranging pictures in a chronological sequence.
- The pictures are taken from a story that is read prior to the activity.
- Each story is carefully written where each page clearly defines a chronological action.
- After the review, the student is presented with the task of arranging the pictures in chronolical order.
- The student can use switches, a mouse, or touch window to accomplish this.
- The program not only comes with many sequencing tasks but also allows you to add your own.
- The number of steps for a task can range from as little as 2 to a maximum of 10.
- Program settings are saved individually for each student.
Story Builder
- Build a story, write a story, and read a story, all in one fun and easy program!
- Story Builder gets a student involved in creating stories that they can interactively read on the screen, or optionally print.
- Students write their books by assembling pre-written pages related to a topic that they choose, such as "The Class Trip".
- Students can read or write their books using a mouse, 1 or 2 switches, or a touch window.
- Data is collected for each student that can be viewed in a spreadsheet or text format.
- The program can also be used to create personalized photo albums.